NBA 2K18
NBA 2K18 Hands-On Impressions - Offense, New Controls, Mechanics (DmanUnt2014)
DmanUnt2014 has posted his NBA 2K18 hands-on impressions from his recent trip to 2K. In this video, he goes over offense, new controls and mechanics. Some details from the video below, thanks to Smirkin Dirk.
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- Shot meter is above the head, and is vertical.
- Shooting not as easy, but very rewarding.
- Still some load-ups on catch and shoots.
- Amazing branching. Able to branch out of animations.
- Triple threat is excellent. More fluid and explosive
- New rebounding system.
- Post game been beefed up. Height and weight mattered.
- Felt like speed mattered. He brought up Fox getting out in the open court, and Westbrook being too quick and exploiting mismatches.
- Dribbling is fine.
- Hopstep and then dribble is gone. You have to shoot.
- A new button to take control of someone else on court.
- Sub menus/play calling back to buttons, much easier.
- Felt he needed time to adjust to the passing. Lead passing too dominant, it tended to drag players to far.
- New pick and roll system. No brick walls.
- Ball tangibility, not as frustrating as 2K17.
- He still feels the court is too small.
- Layups and dunks too slow sometimes, although no chasedown blocks.