Game Informer has posted a ton of Madden NFL 19 Franchise Mode details, including information on schemes, archetypes, player progression, custom draft classes, new ratings, draft day and much more.
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Below are just some of the nuggets pulled from the article, read it all here.
- Players can choose to use a custom draft class on week three of their franchise. This can be imported, created, or loaded.
- If you create one, you’ll start with one of the pre-made ones from EA Tiburon that are normally in the game, and then can edit as little or as much as you like.
- You can create your own hidden draft gems and stash them in the lower rounds. “If you can imagine it, you can draft it,” says producer Ben Haumiller.
- Madden 19 introduces new ratings for some positions – QB (Throw Under Pressure, Break Sack, and Break Tackle), WR (Short, Medium & Deep Route Running), and OL (Run Block Power/Finesse, Pass Block Power/Finesse, and Lead Block)
- If you’re a coach or owner in Franchise mode you’ll see them in their office, complete with idle animations. If you’re a player they’ll be in the locker room.
- Draft day has been reworked to feature a new draft location, complete with a stage with a crowd and a cityscape in the background. When you draft a player, you’ll see that model come out on stage and even strike a pose.
- You can take five or six snapshots from within games which will then be threaded through the mode’s other menus, the news, and loading screen.
- The team depth chart, like in Ultimate Team, contains special positions: Slot receiver, slot corner, rush defensive end, rush defensive tackle, power back, and sub linebacker.
- You can choose your team captains, and you’ll see the appropriate patches with their stars. Some teams don’t have captain patches or only have them in the playoffs.
Published: Jun 9, 2018 07:17 pm