madden 21 all-madden sliders

Madden 21 All-Madden Sliders - Mike Lowe Version 1.16

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It’s been almost two months since I last posted an update for Mike Lowe’s sliders, and since they remain the Madden 21 All-Madden sliders that I’m using, I figured I should post the most recent update.

Recommended Videos

On top of that, one nice thing about Mike’s process is he always shows off a lot of video, and will even show off “proof of concept” for some of the issues his sliders are trying to correct. His sliders have also made me a believer in All-Madden, which is not a difficulty level I usually get behind.

Lastly, I recommend trying to play on broadcast cam with these sliders. It’s an acquired taste, but it’s delectable if you can get used to it. A lot of folks on OS have come around to this camera, and we hope it gets even more love in future versions of Madden.

Madden 21 Sliders – Mike Lowe Version 1.16 Overview

  • 12 minutes quarters
  • No defensive switch (or rare)
  • No user catch (or rare)
  • Simulate weekly training on bronze
  • I control a LB or DB
  • Will work in full games as well as Play The Moments
  • Evaluated and adjusted for added realism and accuracy against simulated CFM games, and hopefully the NFL
  • Main menu settings do not interact with CFM settings. Period. Full stop. I have confirmation from the Madden team (and from years of personal experience) that it’s nothing but hyperbole/statistical variance.

League Settings

Skill Level: All-Madden (just try it)

Game Style: Simulation

League Type: All (I’m using Owner)

Instant Starter: Off

Trade Deadline: On

Trade Type: Enable All

Coach Firing: On

Salary Cap: On

Superstar Abilities: On

Relocation Settings: Optional (I use a secondary Owner account to move teams if necessary)

Injury: On

Pre Existing Injury: On

Practice Squad Stealing: On

Player Progression Frequency: Weekly

Career Clock: On

Full On-Field Control: On

Minimum Roster Size: 46

In-Season Player Movement Limit: Unlimited

Player OVR Cut Restrictions: No restriction

Offseason Player Cut Limit: Unlimited

Quarter Length: 12 minutes

Accelerated Clock: On

Minimum Play Clock Time: 20

Season Experience: All manual (or user preference)

Tutorial Pop-ups: Off (or else you’re forced to scout the first player on draft board)

Auto Progress Players: Off, but I only simulate weekly training on bronze since this is what they AI does

Fill Roster: Off

Team Settings

Auto Flip Defensive Play Call: On

Defensive Ball Hawk: Off

Defensive Heat Seeker Assist: Off

Defensive Switch Assist: Off

Dynamic Play Call: Off

Play Call Style: Enhanced

Play Call Button Layout: Triangle, Square, Cross

Previous Play Information: On (simulates footage review)

On Field Visual Feedback: Optional

On Field Trainer: Optional

Defensive Pass Coverage Visual Assist: Optional

Receiver Visual Assist: Optional

Drive Goals & XP Feedback: Off

Franchise Bottom Line Ticker: Scores Only

Franchise Gameplan Boost Notification: Off

Coaching Tips: Optional

Pre-Snap Menu: On

Player Names: Pre-Snap Only

Camera Toggle: On

Passing Cam: Off

Offense Camera Settings: Any (I’m using Broadcast)

Defense Camera Settings: Any (I’m using Broadcast)

XP Sliders (courtesy of CallMeMcCringleberry)

Quarterbacks: 77

Halfbacks: 111

Tight Ends: 117

Wide Receivers: 89

Fullbacks: 114

Tackles: 120

Guards: 120

Centers: 122

Defensive Ends: 102

Defensive Tackles: 105

Middle Linebackers: 80

Outside Linebackers: 81

Cornerbacks: 115

Free Safeties: 120

Strong Safeties: 120

Kickers: 124

Punters: 124

Player Skill

QB Accuracy: 50

Pass Blocking: 50

WR Catching: 56

Run Blocking: 48

Fumbles: 52

Pass Defense Reaction Time: 95

Interceptions: 36

Pass Coverage: 85

Tackling: 63

CPU Skill

QB Accuracy: 5

Pass Blocking: 10

WR Catching: 45

Run Blocking: 25

Fumbles: 40

Pass Defense Reaction Time: 10

Interceptions: 15

Pass Coverage: 38

Tackling: 45

Special Teams

FG Power: 49

FG Accuracy: 40

Punt Power: 60

Punt Accuracy: 35

Kickoff Power: 53 (use arc when kicking to avoid too many touchbacks. The AI needs it here so you don’t always lead the league in KRs.)

Game Options

Injuries: 40-44 (suggested range for played games. Can go as high as 50 for simmed games)

Fatigue: 54

Min Player Speed Threshold: 70

Penalties

Note: Don’t overly focus on which penalty is being called, but instead the number of penalties and yards being accurate.

Offsides: 99

False Start: 99

Holding: 99

Face Mask: 99

Defensive Pass Interface: 99

Offensive Pass Interface: On

Kick Catch Interference: On

Illegal Block In The Back: 52

Intentional Grounding: On

Roughing Passer: 49

Roughing Kicker: On

Running Into The Kicker: On

Auto-Subs

Default works fine, so long as you’re utilizing specialists in places.


Proof Of Concept

QB scramble for touchdown:

Various slider tweaks coalescing here in this video:

AI QB throwing an actual deep ball:

Goal-line stand on fourth down by AI:

Throwing a receiver open on third and long without getting jobbed by a warped INT:

Feedback

You can find Mike’s gameplay settings and options in the thread on OS, and feel free to leave feedback after playing some games with these sliders.

Also, feel free to scope out Mike Lowe’s website and his YouTube page if you want to follow his work.

Author
Image of Chase Becotte
Chase Becotte
Chase has written at Operation Sports for over 10 years, and he's been playing sports games way longer than that. He loves just about any good sports game but gravitates to ones that coincide with the ongoing real seasons of the NBA, NHL, MLB, NFL, and so on. As of now, he's gearing up for EA Sports College Football 25 and what should be a wild summer while still dabbling in the latest Top Spin and MLB The Show.