Madden NFL 21
Madden 21 All-Madden Sliders - Mike Lowe Version 1.16
It’s been almost two months since I last posted an update for Mike Lowe’s sliders, and since they remain the Madden 21 All-Madden sliders that I’m using, I figured I should post the most recent update.
On top of that, one nice thing about Mike’s process is he always shows off a lot of video, and will even show off “proof of concept” for some of the issues his sliders are trying to correct. His sliders have also made me a believer in All-Madden, which is not a difficulty level I usually get behind.
Lastly, I recommend trying to play on broadcast cam with these sliders. It’s an acquired taste, but it’s delectable if you can get used to it. A lot of folks on OS have come around to this camera, and we hope it gets even more love in future versions of Madden.
Madden 21 Sliders – Mike Lowe Version 1.16 Overview
- 12 minutes quarters
- No defensive switch (or rare)
- No user catch (or rare)
- Simulate weekly training on bronze
- I control a LB or DB
- Will work in full games as well as Play The Moments
- Evaluated and adjusted for added realism and accuracy against simulated CFM games, and hopefully the NFL
- Main menu settings do not interact with CFM settings. Period. Full stop. I have confirmation from the Madden team (and from years of personal experience) that it’s nothing but hyperbole/statistical variance.
League Settings
Skill Level: All-Madden (just try it)
Game Style: Simulation
League Type: All (I’m using Owner)
Instant Starter: Off
Trade Deadline: On
Trade Type: Enable All
Coach Firing: On
Salary Cap: On
Superstar Abilities: On
Relocation Settings: Optional (I use a secondary Owner account to move teams if necessary)
Injury: On
Pre Existing Injury: On
Practice Squad Stealing: On
Player Progression Frequency: Weekly
Career Clock: On
Full On-Field Control: On
Minimum Roster Size: 46
In-Season Player Movement Limit: Unlimited
Player OVR Cut Restrictions: No restriction
Offseason Player Cut Limit: Unlimited
Quarter Length: 12 minutes
Accelerated Clock: On
Minimum Play Clock Time: 20
Season Experience: All manual (or user preference)
Tutorial Pop-ups: Off (or else you’re forced to scout the first player on draft board)
Auto Progress Players: Off, but I only simulate weekly training on bronze since this is what they AI does
Fill Roster: Off
Team Settings
Auto Flip Defensive Play Call: On
Defensive Ball Hawk: Off
Defensive Heat Seeker Assist: Off
Defensive Switch Assist: Off
Dynamic Play Call: Off
Play Call Style: Enhanced
Play Call Button Layout: Triangle, Square, Cross
Previous Play Information: On (simulates footage review)
On Field Visual Feedback: Optional
On Field Trainer: Optional
Defensive Pass Coverage Visual Assist: Optional
Receiver Visual Assist: Optional
Drive Goals & XP Feedback: Off
Franchise Bottom Line Ticker: Scores Only
Franchise Gameplan Boost Notification: Off
Coaching Tips: Optional
Pre-Snap Menu: On
Player Names: Pre-Snap Only
Camera Toggle: On
Passing Cam: Off
Offense Camera Settings: Any (I’m using Broadcast)
Defense Camera Settings: Any (I’m using Broadcast)
XP Sliders (courtesy of CallMeMcCringleberry)
Quarterbacks: 77
Halfbacks: 111
Tight Ends: 117
Wide Receivers: 89
Fullbacks: 114
Tackles: 120
Guards: 120
Centers: 122
Defensive Ends: 102
Defensive Tackles: 105
Middle Linebackers: 80
Outside Linebackers: 81
Cornerbacks: 115
Free Safeties: 120
Strong Safeties: 120
Kickers: 124
Punters: 124
Player Skill
QB Accuracy: 50
Pass Blocking: 50
WR Catching: 56
Run Blocking: 48
Fumbles: 52
Pass Defense Reaction Time: 95
Interceptions: 36
Pass Coverage: 85
Tackling: 63
CPU Skill
QB Accuracy: 5
Pass Blocking: 10
WR Catching: 45
Run Blocking: 25
Fumbles: 40
Pass Defense Reaction Time: 10
Interceptions: 15
Pass Coverage: 38
Tackling: 45
Special Teams
FG Power: 49
FG Accuracy: 40
Punt Power: 60
Punt Accuracy: 35
Kickoff Power: 53 (use arc when kicking to avoid too many touchbacks. The AI needs it here so you don’t always lead the league in KRs.)
Game Options
Injuries: 40-44 (suggested range for played games. Can go as high as 50 for simmed games)
Fatigue: 54
Min Player Speed Threshold: 70
Penalties
Note: Don’t overly focus on which penalty is being called, but instead the number of penalties and yards being accurate.
Offsides: 99
False Start: 99
Holding: 99
Face Mask: 99
Defensive Pass Interface: 99
Offensive Pass Interface: On
Kick Catch Interference: On
Illegal Block In The Back: 52
Intentional Grounding: On
Roughing Passer: 49
Roughing Kicker: On
Running Into The Kicker: On
Auto-Subs
Default works fine, so long as you’re utilizing specialists in places.
Proof Of Concept
QB scramble for touchdown:
Various slider tweaks coalescing here in this video:
AI QB throwing an actual deep ball:
Goal-line stand on fourth down by AI:
Throwing a receiver open on third and long without getting jobbed by a warped INT:
Feedback
You can find Mike’s gameplay settings and options in the thread on OS, and feel free to leave feedback after playing some games with these sliders.
Also, feel free to scope out Mike Lowe’s website and his YouTube page if you want to follow his work.
Related
About the author
Chase has written at Operation Sports for over 10 years, and he's been playing sports games way longer than that. He loves just about any good sports game but gravitates to ones that coincide with the ongoing real seasons of the NBA, NHL, MLB, NFL, and so on. As of now, he's gearing up for EA Sports College Football 25 and what should be a wild summer while still dabbling in the latest Top Spin and MLB The Show.