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GRID Legends Patch 3.2 Adds Photo Mode, Bug Fixes and Improvements - Patch Notes

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GRID Legends

GRID Legends Patch 3.2 Adds Photo Mode, Bug Fixes and Improvements - Patch Notes

GRID Legends patch 3.2 is available now on all platforms adding photo mode, bug fixes and improvements. A virtual photographer of any skill level can now jump in and quickly take a great picture with Photo Mode. A wide range of options allows experienced photographers to fine-tune and tweak to capture something truly remarkable. GRID Legends’ Photo Mode is integrated across a wide range of modes including Race Creator.

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Check out the patch notes below.

General

  • Some additional ‘Summer’ livery patterns have been added
  • Various situations that would cause the game to crash have been resolved
  • Several instances of flickering vehicles or textures have been fixed
  • Several issues relating to player logos have been fixed
  • Several other minor bug fixes have been made
  • ‘Whipping Along,’ ‘Demolished,’ and ‘Transformed,’ Achievements now longer unlock incorrectly
  • Disabling AI will no longer instantly end a Classic Car-Nage event when set to ‘Offline’

Online

  • Flashbacks are now enabled in Weekly and Monthly Challenges
  • The Fordzilla event no longer appears multiple times on the home screen
  • Spectating Classic Car-Nage events now shows when others are wrecked
  • Switching logos will now update the logo colours on Weekly and Monthly leaderboards
  • Players no longer spawn with yellow health bars in Classic Car-Nage events
  • Cross-play users can now be re-invited to a lobby they may have previously left
  • Spectating an eliminated driver in Elimination events no longer causes camera issues

Driven to Glory & Career

  • The ‘Fully Upgraded – Renault R26’ event now unlocks correctly
  • Event objective “Semi-Pro Touring Cars – Fully Upgraded – Classic Touring Car” now unlocks correctly
  • Completing the “Fully Upgraded – Amateur Track Day” objective now passes correctly
  • Completing any Semi-Pro Career Events no longer locks Gauntlet events
  • Issues with registering damage at different speeds have been resolved
  • Getting disqualified during ‘Catch my Drift?’ no longer passes the objective
  • Completed Career events now add to the progress bar correctly
  • Trophy icons no longer overlap on Driven to Glory results screens
  • Screen no longer becomes blurred when colliding with barriers and using Flashback

Performance/System/AI

  • The ‘Motion Blur’ setting now functions correctly
  • Multiple adjustments to AI behaviors have been made

Art and Visual Effects/UI

  • Fireworks no longer stop working after the first Driven to Glory event on PS5
  • Classic Car-Nage vehicle headlights are now more visible during all times of day
  • Damaged body panels no longer appear intact from inside the Jupiter Freighter
  • Headlights from other cars can no longer be seen through tyre walls/roads in the wet
  • Yellow ‘!’ notification no longer appears in the Logo Editor incorrectly
  • Adjustments to certain settings in the Race Creator are no longer extremely sensitive
  • Vehicle thumbnails are no longer missing in the Race Creator

Text/Audio

  • Debug text no longer displays in certain instances
  • Several translation and wording tweaks have been made
  • Instances of radio calls being repeated by Yume have been resolved

About the author

Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.

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