PlayStation has posted another behind the scenes video today with Kazunori Yamauchi providing some details on the haptic feedback in Gran Turismo 7.
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Haptic feedback is used to communicate certain sensations. For example, when your car understeers, you will feel a certain kind of vibration in your DualSense wireless controller.
Gran Turismo 7 launches on March 4, 2022 on PlayStation 4 and PlayStation 5.
Quite a few sites posted their interviews with Kazunori Yamauchi last month, here are some of those details.
- Feature-wise, the PS4 and PS5 version will be exactly the same, but the PS5 will load faster, have better audio and graphics at 4K/60FPS
- PS4 and PS5 players can race online together
- All of the Gran Turismo Sport content will carry over to Gran Turismo 7
- The game will always be online requiring online save, except for Arcade Mode
- The sticks on the DualSense controller will be more precise, on the same level as a steering wheel
- Real time dynamic time-of-day and weather, some dynamic environmental features won’t be available on all tracks
- The damage model will basically be the same as Gran Turismo Sport
- Car classification system is out, performance points return
- Car tuning and modifications are back
- Players can learn about their cars and cultural backgrounds in the GT Cafe
- AI is faster and drives more human-like
- Limited ray tracing, no plans for 120FPS support
- Can’t talk about PSVR yet
Published: Oct 28, 2021 04:39 pm