A new Forza Horizon 5 patch has arrived recently for Xbox One, Xbox Series X|S and PC. The update fixes disappearing convoy members, Horizon Arcade balancing and much more. Check out the patch notes below along with some release notes with more details here.
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Version Number:
- Xbox One: 2.414.967.0
- Xbox Series: 3.414.967.0
- PC: 3.414.967.0
- Steam: 1.414.967.0
Game Stability
- Various stability fixes
- Fixed crash that could occur when loading Chapter 6 in the Born Fast Horizon Story
- Fixed crash that could occur when replaying the Canyon Expedition
- Fixed a soft lock which could occur during the Baja Expedition
Multiplayer
- Improvements for an issue where convoy members and other players can disappear
- Horizon Open – Reduced the amount of races in Open Racing events before a car change, from 5 to 3
- Horizon Open – Removed The Goliath from pool to prevent long wait for race completion
- Horizon Open – Street Race routes will now be at night
- Horizon Open – Removed S2 Cross Country races from rotation
- Horizon Open – Fixed issue with scoring HUD in Open Drifting
- Eliminator – Randomized position of Eliminator car drops
- Fixed an issue where searching for a convoy via ‘Find a Convoy’ could result in an infinite load
- Convoy leaders accepting a Forza LINK invite now accepts for the whole convoy
- Convoy icon on Player Label in the map has been updated to be more readable
- Horizon Arcade – Score target now scales based on number of participants
- Horizon Arcade – Fixed an issue where convoy members were seeing different score totals
- Horizon Arcade – Prioritize grouping players in larger groups when event starts
- Horizon Arcade – Increased the time at which a Horizon Arcade event radius will appear on the map ahead of it starting to 10 minutes
- Horizon Arcade – Adjusted completion requirements for some Horizon Arcade events
- Horizon Arcade – Fixed issue where finding a Barn Find during a Horizon Arcade event could leave players in a bad game state
- Horizon Arcade – Fixed issue where Horizon Arcade Mini Missions HUD wouldn’t show players when next mission is starting
- Horizon Arcade – Added unique icons for each Horizon Arcade game type on the map
- Horizon Arcade – Fixed an issue where some ramps might not appear during Horizon Arcade bullseye events
- Horizon Arcade – Reduced the completion requirements as part of Festival Playlist
- Made car restrictions for Horizon Tour clearer
- Fixed issue where beating a record in Rivals and Series Rivals wouldn’t provide a new rival in the post-race screen
- Fixed issue where players could see incorrect points total in Playground Games events when a player left
- Fixed issue where no traffic was present for online street races
- Fixed issue with destination pin when playing expeditions in co-op
- Fixed issue with AI cars disappearing when playing expeditions in co-op
Wheel Compatibility
- Fixed an issue where button prompts were not appearing for users with a Logitech G920
Exploits
- Fixed an issue where players could tune their car to a higher class vehicle before starting a race
- Fixed an issue where times from Blueprint events could be erroneously posted to the leaderboard for the race at that location
- Fixed an issue where players were able to post to Rivals and PR Stunt leaderboards when using modified game speed settings
PC
- Fixed issue where Pause Menu could show two tabs at once when changing focus away from the game and unpausing with a controller
- Fixed issue where mouse input was being ignored in the Horizon Story Post Race Stars screen
- Stopped mouse being able to move the camera during Pre-Race cinematic
- Fixed an issue where low video memory warning could be displayed incorrectly on AMD Renoir
- Fixed an issue where running at 3440×1440 resolution would cause graphical artifacts on the screen edge
- Improved messaging around out of date drivers
Cars
- ’98 Toyota Supra RZ – Corrected window trim issue and various other fixes to upgrade parts
- Added Freeroam Convertible functionality to the Willys Jeep and Porsche 918 Spyder
- ’18 BMW M5 – Corrected colour in front left brake caliper
- ’70 Mercury Cyclone Spoiler – Stock brakes can’t be painted
- Fixed DeLorean logo on Car Collection screen
- Reduced Transmission whine on stock car audio
- Updated the engine audio for the Porsche 918 Spyder
Accolades
- Fixed an issue where some completed Accolades could reset to being incomplete
- Fixed an issue with Accolades for photographing the statues in the El Camino story not unlocking
- Fixed an issue where the Accolade for taking a short cut in the final Lucha De Carreteras story chapter would not unlock
- Fixed “Raised in the Desert” not requiring the player to be in the designated car
- Fixed “Unlimited Power” description to say Unlimited Off-road rather than Extreme Off-road
- Fixed “Ready, Set, Go!” unlocking if player lost the race
- Removed some Accolades which could become unable to complete which required the player to complete a PR Stunt in a specific car
- Corrected typo on the “A True Advantage” description from 2018 to 2019 Aston Martin Vantage
- Fixed “Ford of the Wings” where the objective wouldn’t appear when pinned
- Fixed issue where “Monster Destroyer” would not complete if the player wins after a restart
- Updated the “Canon Run” accolades to use the correct name
- Corrected the number of air skills required for the “Air In A G Wagon” Accolade
- Fixed an issue with the “Unbeatable Dirt Racing” Accolade counting progress incorrectly
- Fixed “Money To Burn” Accolade directing players to wrong drift zone
- Updated “Don’t Break It, There Isn’t Many Left” Accolade to inform player of danger sign they need to complete
- Fixed issue where pinning Accolades for some danger signs would not set the route correctly
- Added ability to jump to rewards in the Accolade menus
Super7
- Super7 second pre event screen now shows Title and Description rather than the Creator and Description
- Fixed issue in Super7 where players can experience a long load if creating a challenge far from a road
- Fixed issue where Super7 challenge props wouldn’t load after publishing
- Fixed issue where player could stop getting new Super7 challenges
- Removed an incorrect VO line from playing when returning to Freeroam from Super7
Other
- Fixed an issue where Seasonal PR Stunts would state 1mph/1ft/1m more required despite meeting the completion criteria
- EventLab – Props will now appear as the color variant selected before being placed
- Removed some erroneous props present in the stadium when creating EventLab events
- Fixed an issue where players could not see their own Events in Event Blueprints menu
- Changed “Place” variable in Rules of Play to “Rank” to be more representative
- Fixed issue in Blueprint Builder where prop thumbnail wouldn’t appear
- Altered the flow of the Forza LINK tutorial to avoid players with custom control mappings getting stuck
- Added scrolling delay to long Forza LINK phrases to help with legibility
- Fixed an issue with Forza LINK when sending “Follow me” in reply to the barn find request not setting a route
- Rewinding during a showcase could cause the game to ignore the offline game speed accessibility setting
- Infiniti Car Collection now awards the “STONKS” Forza LINK phrase
- Fixed issue where player would get spawned in the wrong location when replaying Expeditions
- Added accessibility option to progress Horizon Stories without completing the proceeding challenges
- Fixed Hall of Fame banners not prioritizing friends who had joined the Hall of Fame
- Fixed various bad Fast Travel points which could leave the player stuck
- Fixed an issue where the Lugar Tranquilo player home could become locked again after having purchased it
- Fixed player labels showing the wrong PI on the map
- Marathon icon no longer overlaps the Horizon Street Scene outpost icon on the map
- Change map filters to include the Eliminator map icon under multiplayer events, rather than Festival sites
- Fixed camera clipping through scenery during post-race results cinematic
- Fixed issues with clipping on various clothing items in character creator
- Fixed issue with price displaying incorrectly for Car Pass and Premium Add-Ons Bundle in Steam
- Fixed an issue where Festival Playlist displayed more points earned than are achievable
- Fixed prestige stars not appearing in online leaderboards
- Added the Ability to ‘View Eligible Cars’ on Seasonal PR Stunts in the Festival Playlist screen
- Made the final checkpoint in street race events visually distinct from normal checkpoints
- Made it so that the Add Layer feature in the Livery Editor now correctly adds the layer to the top of the stack
- Fixed Achievement tracking for the “Unlimited Prowess” Achievement
- Fixed an issue where players were able to skip the whole race in Chapter 2 of Lucha de Carreteras
- Fixed an issue where the radio could be turned back on after turning it off
- Updated Fast Travel message from pause menu to correctly inform player it will take them to the nearest Festival site
- Fixed an issue where players could be switched from manual to automatic gears after a cutscene
The team is constantly updating the community by identifying and investigating issues that are being reported. Players can take a look at the list of known issues here.
Published: Dec 6, 2021 05:29 pm