EA Sports F1 24
F1 24 Patch 1.5 Available Today Featuring Plenty of Gameplay Fixes and Improvements - Patch Notes
EA Sports F1 24 patch 1.5 is available today on all platforms, bringing numerous gameplay fixes and improvements. The update includes the latest Ferrari SF-24 livery, team, and race suits, reflecting their new sponsorship with HP. The AI’s use of ERS has also been improved, simulated AI times have been adjusted, DRS markers have been modified at a couple of tracks and much more. Check out the patch notes below.
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HIGHLIGHTS
- – Updated the Scuderia Ferrari HP name, vehicle livery, and driver suits
- – AI will now use ERS more effectively to encourage overtaking and building gaps between one another
- – Fixed an issue which could cause the game to stop on the starting grid and not advance to the race
- – Flattened out a bump in the track surface at Catalunya turn 13
- – Changed the UI color for Haas & Visa Cash App RB for easier identification
- – Slightly increased the amount of brake pressure needed before ERS stops deploying to help people with controller or pedal problems
- – Fixed a rare crash that could occur when entering the Player Hub from the Main Menu
- – In Multiplayer races, vehicles which crash heavily into barriers will behave more realistically when viewed by other players
- – Fixed a rare issue which could prevent the player from using Engineer commands during a number of sessions
- – All cars will now use the legally correct tyre compounds in Sprint Qualifying 1 & 2
- – Improvements have been made to make simulated AI times more consistent with their on-track times
- – DRS markers have been adjusted to the correct locations at Spa and Melbourne
GAME STABILITY
- – Fixed a rare issue which could cause the game to crash when accessing the ‘messages’ tab at the start of season 2 with driver moves enabled
- – Fixed an issue which prevented players from resuming a Two Player Career if at least one player had a refresh rate of 120hz or higher and was playing in fullscreen
- – Fixed a rare issue where the player could become stuck during a Secret Meeting and become unable to progress their Driver Career
- – Fixed a rare issue in My Team Career where the player was stuck due to their timeline failing to advance
GRAPHICS/VISUALS
- – Adjusted the front suspension on various cars so that they visually attach to the wheels
- – On PC, fixed an issue where the game’s UI would not scale up correctly at higher resolutions
- – Improved lighting in the Secret Meeting sequence
- – Fixed a small amount of graphical corruption on the theatre menu screen on the Xbox Series X
- – Improved the quality of the mirrors in the car showroom
- – Fixed a small amount of flickering which would happen during the Driver Career introduction cutscene
- – The “Customize OSD” screen now has the correct sector colors
- – Improved cinematic Safety Car cameras at various tracks
- – Fixed some graphical issues with some casual wear customization items
- – Improved the reflections on drivers’ helmets
- – In F1 World, a character’s lost mobile phone has been found and returned to them
- – Fixed an issue where the Safety Car would appear transparent in the pre-race cutscene if collisions were turned off
- – The pre-race cutscene at Monaco will now always highlight the correct driver’s name
CAREER
- – Fixed an issue in Challenge Career which sometimes prevented players from starting a Quick Practice session due to projected component wear
- – Fixed an issue in Two Player Career where a Practice Program timer could be missing
- – “Average Lap Time” dynamic objectives will no longer include an out lap after a pitstop
- – The player’s Fanzone total will be displayed in several places instead of their Driver Room total
- – Fixed an issue in My Team Career where free agents on the driver market screen would appear with the badge and sponsors of the player’s team
- – In Challenge Career, the player will be deducted points for small collisions during a race
- – At the end of a season in Driver Career, there is now a wider variety of expected Recognition values when comparing potential new teams
AUDIO
- – Commentators will now call Juan Pablo Montoya by his correct name
- – Improved audio quality on PS4 & PS5 when headphones are connected to the controller before the game has been started
- – Fixed an issue where incorrect audio could play in the audio settings screen if a lobby host changed the settings
- – When driving out of the garage in Practice and Qualifying sessions the player will now be able to hear the engine starting up
- – During the pre-race cutscene, the commentator will now discuss the featured driver shown on screen
- – Improvements to VO in various languages
PERIPHERALS/WHEELS
- – Logitech G923 will now have Force Feedback no matter when it is connected to an Xbox Series X
- – Fanatec wheel rim displays will now show MPH when this is the setting in-game
- – Added support for the Moza Racing R3 wheel
- – Added support for the Turtle Beach® VelocityOne™ wheel
MISCELLANEOUS
- – Vehicles can no longer clip into tyre barriers at Suzuka turn 9
- – The “Customize OSD” screen will now default to the current layout based on the race session you’re in
- – A Safety Car or VSC will now show every sector as yellow on the track map for all circuits
- – Fixed an issue in Split screen where Player 1’s selected driver could appear on Player 2’s team selection screen
- – On the Livery Customization screen, colors will now be reset to default correctly when selecting that option
- – Selecting to hide the MFD UI element from the OSD Customization screen will now completely hide it
- – Fixed an issue on the Control Schemes screen where the “Unbind” function would no longer work after backing out of the “Confirm Changes” option
- – The “View By” filter in the Goals section of F1 World will now work correctly
- – UDP data should now be correct when dropping into an already existing online qualifying session
- – UDP data for the last lap of a session should now be sent correctly
- – All active Specialists will now have detailed statistics viewable in the post-session result screens
- – Various UI improvements in many areas of the game have been made
- – General Stability Improvements
- – Various Minor Fixes