F1 2021
F1 2021 Patch 1.07 Available on All Platforms - Patch Notes (Xbox Community Voice Their Displeasure on Overheating Issues)
F1 2021 patch 1.07 is available today for all platforms. The latest update re-enables 3D audio for PlayStation 5 headsets. The update also addresses, fixes and re-balances some of the other issues in the game, including audio dropouts, Xbox users failing to join online sessions and incorrect positions being rewarded in longer F2 races.
Unfortunately, for Xbox users that consistently crash or overheat their console in the main menu or during gameplay, no fix has been mentioned. While this isn’t happening for everyone, there is quite the following at the official Codemasters Forum, with many users voicing their complaints and displeasure since launch week.
BarryBL, one of the Administrators on the Forum, mentioned last week the team is still working towards a solution.
With that said, check out the patch notes below.
- Addressed an issue where Xbox users could fail to join an online session with error WS10004
- Re-enabled 3D audio for PS5 headsets and addressed the underlying issue
- F2 races that finish due to the 1-hour time limit no longer result in the incorrect positions being awarded
- Fixed an issue where driver stats were reset to baseline stats and not taking upgrades into consideration
- Addressed an issue where players could start a lap ahead at certain tracks
- Distort sponsor will now correctly pay out the sponsor bonus after achieving the goals
- Driver name filters have been updated for career
- Addressed an issue where audio could drop out during an extended play period
- The vehicle halo will no longer have low shadow resolution
- Fanatec advanced paddle module top paddles will now be correctly recognized
- Addressed an issue with saturated characters in the background of meet the press sequences with HDR enabled
- Closing the game during the season transition in MyTeam no longer results in the user having no team name, engine supplier or sponsor
- Viewing a highlight or replay after a race no longer causes game resolution to change on ultra-wide screens
- Addressed an issue where users could have negative resource points
- DRS Beep audio level has been increased
- AI will no longer overtake the safety car when it is ending
- Collision setting will now be retained if changed between sessions
- Addressed an issue where the ERS deploy setting could display “To Do”
- UDP: m_resultStatus no longer shows as active after the race has finished
- UDP: Correct number of laps now shown in final classification
- UDP: Session history information from previous session is no longer sent following a restart
- UDP: LapHistoryData will now be correctly sent for an active car following a retirement
- On-Demand leagues can now turn AI reserves off
- Very Short has been added to the session length filter in social play
- Ability to hide the menu when customizing camera settings has been re-added
- Added quality options and sharpening slider for DLSS
- Re-balanced chapters 3, 5, 9 and 12 on Challenging difficulty in Braking Point
- Re-balanced chapters 3, 5 and 12 on Hard difficulty in Braking Point
- General stability improvements
- Various minor fixes