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EA Sports UFC 4 Gameplay Trailer and Details

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The new EA Sports UFC 4 gameplay trailer has arrived, as creative director Brian Hayes, takes a deep dive into the new gameplay innovations and improvements with the game.

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Fluid Clinch Control

UFC 4 introduces Real Player Motion Technology (RPM Tech) into the art of the ‘clinch’, creating a fluid experience driven by positioning and physical context. Utilizing this technology, the clinch is integrated as part of the striking system, with clinches triggered by moving towards or away from the opposing fighter and striking, allowing for more fluid and frequent clinch and break moments.

Takedown Overhaul

UFC 4 introduces RPM Tech into takedown gameplay as well. With a multitude of new takedown animations, players will feel a larger spectrum of outcomes, driven by user control and fighter attributes. From power carries to clean sprawls to all new driving takedowns where players actively push or defend through the takedown attempt, fights are won or lost in these impactful wrestling moments.

High Impact Movements

Every fighter enters the Octagon to finish the fight. In UFC 4, players will see, hear, and feel the disorienting impact of a fight changing shot, or see face-rippling replays of devastating knockout blows that put their opponent on the canvas.

New Submission System

The overhauled system introduces an all-new experience for the submission phase. Depending on your position, one of two new mini-games will trigger, built to offer a simplified user experience. In addition, players now have the ability to strike from the submission phase and more ways to transition submissions to accelerate the finish, or deploy high-impact slams to escape them.

Grapple Assist

The introduction of a more intuitive control scheme allows for greater control and understanding in the ground game. Basic left-stick button inputs allow players to instantly trigger an effort to ‘get-up’, ‘submit’, or advance to a more advantageous ‘ground and pound’ position.

Dynamic Striking Inputs

An overhaul to the control scheme allows for more controlled striking, while offering better access to a variety of combinations. Using the new mechanic, players can choose between tapping the button to strike with speed, or holding it to execute slower, more damaging, blows.

Devastating Ground and Pound

Finding ways to inflict significant damage from the ground has become the trademark of some of the UFC’s best. With the ground and pound overhaul, UFC 4 puts you in more control of postured-up scenarios, giving the striker more tools to aim and pick their spots and the defender access to more tools, like head movement and well-timed counter transitions.

New Venues

Bang it out in the backyard or surround yourself in the storied tradition of the Kumite — both are possible in the all new locations of UFC 4. Plus, fight at UFC Apex and Action Avenue. Whether you’re inspired by backyard brawlers or underground warriors, your fighting style will be shaped by these all new, immersive environments.

Blitz Battles

This fast-paced mode pits you against other fighters online, competing in a round-based rapid-fire tournament. A constant rotation of rulesets keeps the experience fresh and the competition hot.

EA Sports UFC 4 is scheduled to arrive on the Xbox One and PlayStation 4 on August 14, with the EA Access trial scheduled to arrive on August 7. During the trial time, members will also have the opportunity to participate in pre-launch, UFC 4 challenges, that unlock in-game currency.

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Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.